Visual Music Systems
About Visual Music
Motion without sickness in VR
Anyone who has put on a head mounted display like the Oculus has probably gotten motion sickness at one point or another. Smart designing however can...
Creating visual music in 4D
When we create visual music we aren’t creating in 3D—we are creating in 4D. In addition to creating in an up and down, left and right, back and forth...
The language of visual music
We are constructing a language of visual music. This language relies on non-symbolic communication. Rather than relying on past experiences and taught...
Most visual art is art is created and then viewed. The painter finishes the painting and then you view it. The film maker finishes production and then...
Analogies between visual music and audio music
Audio music does not translate directly to visual music, no more than a drum composition can dictate the piano solo. Yet, there are corollaries...
Visual music is not music visualization
Imagine a percussion piece. All drums, nothing else. Then the arranger adds in a piano. But, instead of letting the pianist explore the range of the...
Hearing with your eyes
Visual music is a sensory experience, not a logical experience. Imagine listening to Beethoven and thinking how the French horns sound like your...
Peripheral vision in VR
One of the most fun design considerations for VR is how to work with peripheral vision. Most two dimensional designs focus on the central 70 degrees...